A simple c++ actor component that handles the playback of animation montage sequences
This project consists of a simple c++ actor component that handles the playback of animation montage sequences. Montage sections can also be added to each combo. Since it is also network replicated, it is ideal for quickly prototyping melee combat systems for both single or multiplayer games.
Quick Implementation Guide and Demonstration
Consider checking out my other marketplace system Basic Melee Combat System if you are looking for a simple, but complete, single-player melee combat system. Or Basic Multiplayer Melee Combat System if you are looking for a simple multiplayer melee combat system.
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: (Windows 10)
Supported Target Build Platforms: (Windows 10)
Important/Additional Notes: Do not include animations.
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