Basic Montage Sequence Manager

평점 없음

A simple c++ actor component that handles the playback of animation montage sequences

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

This project consists of a simple c++ actor component that handles the playback of animation montage sequences. Montage sections can also be added to each combo. Since it is also network replicated, it is ideal for quickly prototyping melee combat systems for both single or multiplayer games. 

Quick Implementation Guide and Demonstration

Source Code

Example Project

Consider checking out my other marketplace system Basic Melee Combat System if you are looking for a simple, but complete, single-player melee combat system. Or Basic Multiplayer Melee Combat System if you are looking for a simple multiplayer melee combat system.

기술적 세부사항

Features:

  •  Single Actor Component
  •  Quick Implementation and Customization with Data Tables
  •  Support Animation Montage Sections
  • Network Replicated

Code Modules:

  •  BasicMontageSequenceManager [Runtime]

Number of Blueprints: 1

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: (Windows 10)

Supported Target Build Platforms: (Windows 10)

Documentation

Important/Additional Notes: Do not include animations.

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