All objects have manually adjusted LODs and collision meshes. Most of meshes come with 4k texture sets.
Include parallax and subsurface materials and simple wind.
Physically-Based Rendering: Yes
Texture Resolutions: 4К-1К
Number of Unique Meshes: 35
Number of Materials and Material Instances: 38
Number of Textures: 109
Collision: Yes, manually generated
Triangles Count: ~30000 to 100
LODs: 4-5 levels, manually generated
Intended Platform: Desktop PC, Mac, XBox1, PS4, VR
Platforms Tested: PC, VR
Documentation: None needed