Quickly add next level realism to your game using this post processing component.
This includes total exposure control, contrast variables, dirt masks, grain, chromatic aberration, and a number of post process materials - all easily accessible via a single component function. This system takes less than five minutes to set up using a grand total of TWO functions to initialize the component, and includes optional functions for "action effects" such as a radial speed blur for actions such as sprinting, and "focus vignette".
All post process materials have been made into easy to edit instances, allowing you to adjust vignette size and color, "fisheye" distortion and digital sharpness intensity, dirt color and texture, as well as radial blur scale and intensity.
This product contains the bodycam post process component only.
For more features check out the Premium Bodycam Template
Update 0.3 Notes
Number of Blueprints: 3 (1 component, and 2 example blueprints)
Network Replicated: No
Supported Development Platforms: