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Checkpoint And Respawn

평점 없음

Checkpoint And Respawn for all your check point respawning needs. Fully networked already for you!

  • 지원 플랫폼
  • 지원 엔진 버전
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Checkpoint and Respawn is used to setup checkpoints for your game to allow for different respawn points. Its extremely easy to use and robust. You can set different ways to select between all your checkpoint triggers. And it comes fully networked out of the box. Different modes include using the most recent overlapped checkpoint to using random checkpoints in the map. Highly useful for any kind of game you are making.

기술적 세부사항


  •  Set any number of checkpoints & respawn points tied to those checkpoints
  •  Several different ways to handle selecting respawn points that allow using in different genres
  •  Fully networked

Code Modules:

  •  CheckpointAndRespawn (runtime)

Number of Blueprints: 4

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: win64 & Android

Supported Target Build Platforms: win64 & Android

Documentation: Link https://docs.google.com/document/d/1JGAC3Gca1v0bdm2PTiJB6-mG95u8Ib8bJY6kKhHEP5g/edit?usp=sharing