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COMBAT EQS AI

Odysee Games - 블루프린트 - 2022/01/10
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COMBAT EQS AI provides developers a starting point for AI and having your players question if they're playing against NPCs or actual people.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

DEMO VIDEO HERE!


Combat EQS AI provides developers a starting point for having AI within their game. This system will have your players wondering if they're playing against an NPC or an actual player! With everything done with clean and labeled Blueprints, you can easily customize the code to suit your needs. Have an AI system that allows your AI to work as a team, kick down doors, and have them move exactly where you want them to.


This system incorporates Environmental Query System [EQS] , behavior trees, AI Perception, decorators, blueprints, and tasks to make for a life like AI! This is a whole project but can easily be incorporated into your own project. The team references [Alpha Team and Bravo Team] relies on GamePlayTags, so you can either add the GamePlayTags to your game or adjust how it segregates teams based on how you're doing it [enum, bool, etc.]. Review the documentation for an overview of the project to understand how everything works, Help with your particular project can be obtained within the Discord server. With that said, working knowledge of blueprints will be required to get the best use of this asset.





Discord Server


Documentation



Version 2.1 Update:

-Added ability to adjust the AI's range for bullets

-Updated for UE5.0 Compatibility



Version 2.0 Update:

-Fixed bugs where AI would not engage in combat

-Added Companion AI Functionality

-Direct Companion AI to follow the player

-Player can direct AI to specific locations

-Player can have AI kick down door and enter room

-Added additional demo maps

-Blueprints to show how to incorporate destructible meshes


Version 1.2 Update:

-Added Verify Nodes to prevent certain aspects of code from being called and causing issues with the game.


Version 1.1 Update:

-Resolved issue with AI Delay towards Player Character

-Added additional Demo Map

-Adjusted compatible versions

기술적 세부사항

Features:

  •  Environment Query System [EQS]
  •  AI Perception [Sight, Sound, Damage, Team]
  • Companion
  • Patrol Paths
  • Follow Player
  • Follow Player's Commands
  • Kicks Down Doors and Enters Room
  •  Combat Zones For Reinforcements
  • AI Retreats At Certain Health
  • EQS Cover System
  • Utilizes GamePlayTags For Teams
  • Works For Team Death Match or Single Player
  • AI Calls For Help
  • AI Will Return To Navigating Around Map When No Conflict
  • Team Recognition
  • Base Character Blueprint For Easy Customization
  • Four Example Maps (Plus 1 Landing Map)
  • Well Documented BluePrints


*Contains Epic's Animation Starter Pack for character animations*



Number of Blueprints: 38

Input: Keyboard and Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Documentation: Documentation Can Be Found Here To Download

Important/Additional Notes: