Medic character model for games and movies
Realistic character model for high-quality renders and for games. Modular setup for clothes with separate skeletal meshes for different outfit components and equipment.
• Two character blueprints: (1) Actor blueprint for animation purposes, and (2) Third person character blueprint
• Material instances allow for quick adjustments for Base color brightness and the intensity of roughness and normal maps.
• Hair groom assets for Hair, Beard, Eyebrows, Eyelashes
• ARKit compatible facial blendshapes
• Specific animations or poses are not included in this package, only the standard Manny / Quinn animations.
Skeleton includes additional child bones for the face. List of additional bones:
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Only Manny/Quinn animations
Number of characters: 1
Vertex counts of character (including clothes and props): 299,148
Number of Materials and Material Instances:
Body: 9 Materials + 8 Material Instances
Clothes: 2 Materials + 5 Material Instances
Equipment: 1 Material + 1 Material Instance
Number of Textures: 35 Textures (partly UDIM textures)
Texture Resolutions: All textures are 4K
Supported Development Platforms: