These assets are optimized but still highpoly between 20.000-120.000 vertex count! Recommended for archviz projects!
Hopefully UE 5.1 will support nanite foliage.
With this pack, I wanted to solve the problem that when I was doing archviz projects, it always caused me trouble to find hedge models that were not 1 million polygons and I usually place the hedges and bushes manually one by one, but now with this pack you can speed up the process with the spline blueprint or the unreal engine built in modelling toolkit plugin!
This package contain the following props:
3 Different Demo scene:
Number of Unique Meshes: 94
Collision: Yes, some automatically generated, some modified by hand
Vertex Count: 172-252,062 (most of the meshes between 20.000-150.000)
LODs: Yes, automatic (optimized by hand to match density)
Number of Materials and Material Instances: 10 Master Material 30 Instanced Material
Number of Textures:74
 Pivot Painter texture in different sizes
Supported Development Platforms:
TIPS for lighting:
r.Lumen.ScreenProbeGather.DownsampleFactor to 1
if this not help try this:
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal to 0
Contains assets from polyhaven.com, licensed under CC0 1.0 Universal.
Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.
If you need additional bush shapes you can write a request for me and i will try my best!
Support Email: email@example.com