UE5 게임 스타터 키트, 스택오봇을 제공합니다

Multiplayer Crafting Kit

19
별 5개 중 3.68개(평점 19개)
  • 58%
  • 5%
  • 11%
  • 0%
  • 26%

Component-based Multiplayer Crafting Kit, which is compatible with external Inventory Systems. For those who don't have an Inventory yet it also features a basic, drag and drop, Inventory solution.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.13 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Preview-Video

Support Discord Server

Quick Guide: Add existing Inventory


Key Features:


  • Multiplayer Support | Singleplayer, ListenServer and Dedicated Server
  • Personal Player Crafting | Players can have their own Crafting Menu
  • Actor based Crafting | The Crafting Component can easily be added to an Actor to create a Workbench. EventDispatchers can be used to control visuals
  • Fuel-based Crafting | Crafting can be linked to fuel, represented as an Item that gets consumed over time
  • Crafting Queue | You can start crafting Multiple recipes at once and wait for them to be processed one after another
  • Uses DataTables | Crafting Recipes and Items are managed through DataTables to easily add and modify
  • Use your own Inventory System | Crafting and Inventory are connected through Interfaces. You can use your own Inventory or use my basic drag&drop Inventory Solution that comes with this System
  • Placeholder Icons/Models | The DEMO of this System includes Item Icons, basic UI and interior meshs. It also features a Workbench, Anvil and Furnace to DEMO Actor based Crafting
  • Clean and well commented Code

기술적 세부사항

  • 3 BP Components for the Crafting System
  • 3 BP Components for the Inventory System
  • 1 BP Component for managing Widgets
  • 2 DataTables for Recipes and Items
  • 3 Enums
  • 4 BP Interfaces for Crafting, Inventory, Widgets and Usable Actors
  • 1 BP for spawning Items
  • 1 BP Function Library
  • 7 BP Actors | 3 for the Crafting System Demo | 1 for the Inventory Demo | 3 for the Interior
  • PlayerCharacter, PlayerController and GameMode
  • 5 Structs for different Item and Recipe Infos (e.g. UI)
  • Demo Level
  • 22 Materials for Interior, Particles and the basic Character Mesh
  • 4 Material Functions for the basic Character Mesh
  • 3 Particle Systems | Candle, Ember, Smoke
  • 3 Skeletal Meshs | Character, a Bellow and the Hammer (Anvil)
  • 44 Static Meshs for the Interior | Walls, Table, Chests, Doors, Pillars, Random Props and more
  • 31 Textures | Character, Items, Particles, UI
  • 12 Widgets | Crafting, Inventory