PICO XR - 코드 플러그인 - 2022/11/16

PICO OpenXR extensions providing additional functionality for Virtual Reality applications

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

This version is an unstable beta version and cannot be used to develop PICO applications that will be launched.

The PICO OpenXR plugin contains a set of OpenXR extensions unlocking Virtual reality-specific features from PICO. If you're developing an experience targeting OpenXR for PICO Neo 3/PICO 4, you'll need this plugin.

All plugin features are accessible through both Blueprints and C++.  

기술적 세부사항


  • Rendering:Rendering stereoscopic framebuffer on PICO device.
  • Input:Interact with PICO controllers.
  • Compositor layers:Rendering OverLayer and UnderLayer.


  • PICOOpenXR :Runtime.
  • PICOOpenXREditor:Editor.
  • PICOOpenXRRuntimeSetting:Runtime.


  • PUI 5.3.0 and later is required on UE 5.1.
  • Support eye and hand tracking extension.

Number of Blueprints: 0

Number of Meshes:2

Number of Materials:1

Number of Textures:1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms:PICO Neo 3

Supported Target Build Platforms:64-bit

For documentation on how to access these features, visit Documentation - PICO Developer (pico-interactive.com) or Download Documentation from this link

If you want to know and learn more about PICO XR, please visit:Pico Developer · GitHub