Dress and populate your forest scenes with these models, giving them a realistic touch from every angle!
The models' materials are shared in large texture atlases, to reduce draw call count & boost in-game performance when your forest has many types of different models.
Thanks to the LOD system, poly-count gets resolved at distances further away from the camera, while keeping the high fidelity geometry when close-up.
Number of Unique Meshes: 44
Collision: Yes, custom low-poly
Number of Textures: Diffuse + Normal + Ambient Occlusion
Texture Resolutions: 8192, 4096, 2048, 1024
Supported Development Platforms: Windows