Blueprint with simple logic based on random variables and tracers.
Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.
Blueprint with simple logic based on random variables and tracers.
Video demonstration how it looks on my own project - https://youtu.be/tw5zSm4N4y8
Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.
Attention! Demo scene starts on 30FPS limit. You can disable this limit by binding button “3”. To enable-disable VSync, bind button “2”. Showing FPS stats toggles by “1” button. All those options is just for demo, configured in Event Graph in “./Demo/ThirdPersonBP/Blueprints/ThirdPersonCharacter”.
Features:
Quick start guide and documentation: https://www.simpra.org/projects/simple-fish-logics/
Feel free to ask any questions!
Disclaimer
Third party Water plugin and "Third person" demoscene are used for environments for demonstrate fish logic.