Twelve boundary lines consisting of simple geometric figures. There are no textures. Pure calculation. Adjust freely. This is a great example to get started for users interested in shaders. And a great option to make your map boundaries more interesting than walls of air!
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Materials and Material Instances: 12 Main Material & 12 Material Instance
Number of Textures: 0
Texture Resolutions: 0x0
Supported Development Platforms:
Test only in Windows. But it should theoretically support all platforms.
Test only in 4.26. But it should theoretically support all version.
Documentation: Parameter Explanation are displayed in the included level.
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