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Smooth Sync

Noble Whale Studios - 6월 21, 2018

Smooth Sync will Sync your transforms Smoothly across the network using Unreal's networking.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.25
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.


Videos:

See Smooth Sync in Action

Getting Started With Smooth Sync


What Smooth Sync Does

Provides simple, drop-in Syncing of transforms Smoothly across the network using customizable interpolation and extrapolation.

Owned Actors: Sends transform from owner to non-owners.

Unowned Actors: Sends transform from from server to clients.


Works with physics Actors and non-physics Actors. Dedicated and Listen servers.


Smooth Sync differs from Unreal's Replicate Movement in two key ways:

1) Using custom interpolation and extrapolation, Smooth Sync can be set to your game's specific needs.

2) Optionally allow clients to determine the position of any Actor. This can remove the need for client side prediction.


We have a consistent record of prompt and effective support. Contact us via email or forums any time and we will work with you to resolve any issue. 


We are game developers too so we know how important it is to have working products and to put out fixes fast.


기술적 세부사항

Features:

  • Performs interpolation and extrapolation to compensate for lag. 
  • Full source code is provided so you can see everything with detailed comments. 
  • Highly Configurable so you choose what to send, when to send it, and what to do with it.
  • Requires zero coding.
  • Sends the transforms of Actors across the network.
  • Optional float compression to half-floats.

Code Modules:

  •  SmoothSyncPlugin (RunTime)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64, Win32, Linux, Mac, Android, iOS, HTML5

Supported Target Build Platforms: Win64, Win32, Linux, Mac, Android, iOS, HTML5

Documentation: http://noblewhale.com/smooth_sync_unreal

Forums: https://forums.unrealengine.com/unreal-engine/marketplace/1492482-smooth-sync-sync-your-transforms-smoothly-across-the-network