Database plugin that make SQLite's prepared statements available to blueprints. It offers auto-creation of tables and statements based on a simple blueprint structure and CRUD-principle (create, read, update and delete).
Database plugin that make SQLite's prepared statements available to blueprints. It helps you to continuously persist your actors in an easy and systematic way.
With just a basic understanding of SQL you can specify your data objects with a simple structure, that does auto-creation of database tables and prepared statements based, and blueprint code to use the statements. Prepared Objects are offering seven already prepared create read update delete, short CRUD-like, operations:
A prepared statement is a database feature used to execute the same SQL statements repeatedly with much higher efficiency than a non-prepared statement. Even most Low-level SQL is hidden, it is still accessible through execution of bare SQL or custom prepared statements. The included example project show you how to store location and rotation of actors of a multi-player game in a database on the server.
Number of Blueprints: 3
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Example Project: Link (without plugin)