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The SenseGlove Unreal Engine Plugin

Integrating the SenseGlove haptic controller into Unreal Engine

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

The SenseGlove Unreal Engine Plugin integrates the SenseGlove haptic controller into Unreal Engine. It exposes the SenseGlove SGConnect and SGCore C++ SDK functionality to Unreal Engine via C++ and Blueprint.

기술적 세부사항

Features:

  •  Interact in VR naturally: get to feel the size, stiffness and resistance of virtual objects.
  •  Unlike controllers, SenseGlove allows you to hold, push, touch, connect and squeeze the virtual like it is real.

Code Modules:

  •  SenseGlove (Runtime / UE-specific high-level API)
  •  SenseGloveBuildHacks (Runtime / uses Exceptions and RTTI, internally used for compiler-specific build hacks)
  •  SenseGloveConnect (Runtime / exposes part of the SGConnect low-level API to C++)
  • SenseGloveConnectImpl (Runtime / uses Exceptions and RTTI, intended for internal use only)
  • SenseGloveConnectKismet (SGConnect functionality exposed to Blueprints)
  • SenseGloveCore (exposes the SGCoreCpp API to C++ and Blueprints)
  • SenseGloveCoreImpl (Runtime / uses Exceptions and RTTI, intended for internal use only)
  • SenseGloveCoreKismet (Runtime / SGCoreCpp functionality exposed to Blueprints)
  • SenseGloveEditor (Editor)
  • SenseGloveInterop (Runtime / internally used for interoperability between RTTI/non-RTTI modules)
  • SenseGloveKismet (Runtime / exposes Blueprints-specific functionality from the SenseGlove module)
  • SenseGloveLog (Runtime / internal)
  • SenseGloveTypes (Runtime / exposes various Enums from the backend libraries)
  • SenseGloveUtils (Runtime / the internal utility module)

Number of Blueprints: 0

Number of C++ Classes: 180

Network Replicated: No

Supported Development Platforms: Windows, Linux

Supported Target Build Platforms: Windows, Linux

Documentation: Link: https://senseglove.gitlab.io/unreal-blueprint-docs/

Example Project: https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGPlaygroundBP