Todo Logging

An editor extension for tracking/logging TODOs with persistent saving. Manage your TODOs in the editor and keep your focus on your unreal projects.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

The first TODO tracking tool completely integrated into your Unreal workflow. Keep your focus inside the editor!


Features:

•  save todos persistently

•  group todos into folders

•  filter options

•  edit when you need to

•  customize assignees and categories

•  track your progress


built completely from native widgets

easy to extend with blueprinting

fully integrated in your UE workflow

기술적 세부사항

Features:

  •     todos and details as well as configuration are saved persistently, all information logged and available on restarting.
  •    filter options for members and categories
  •    edit your todos at anytime
  •    sort todos into groups by drag & dropping them onto custom folders
  •    progress tracking of all todos with visual indicator

Code Modules:

  •  TodoLogging Module for Editor feedback - initialization message

Number of Blueprints: 10

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Documentation: download the pdf: https://drive.google.com/file/d/1PQ3E1D3X6hX591L_nRn3wbfiLzXHasQx/view?usp=share_link


Important/Additional Notes: Do not move the Python folder inside the plugin or the todo save/load process won't work.

Editor Scripting Utilities and Python Script should be enabled in plugins.