3d-io - 코드 플러그인 - 2022/12/23

UV-Packer is a free, fast and exact tool for automatic packing of UV maps.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

UV-Packer for Unreal Engine is a free, fast and exact tool for automatic packing of UV maps. UV-Packer optimally packs even massive geometries with a single click without the need to leave Unreal Engine or reimport assets. 

The main advantage of UV-Packer is the automatic workflow of rescaling UV clusters relative to the surface they cover on the mesh and arranges them to utilize as much space on the UV map as possible. This increases the texture quality for the mesh, fixes overlapping UV and results in optimized light maps.

For more information about UV-Packer and how to use it you can find the documentation here: https://docs.3d-plugin.com/uv-packer/unrealengine

기술적 세부사항


  • Accessible - One click UV packing directly from within the Static Mesh Editor.
  • Fast - High performance for massive geometries and large numbers of UV charts. 
  • Customizable - Options for uniform scaling, padding and rotation steps.
  • Robust - No overlaps, tolerance for damaged meshes.
  • Reliable - Stress-tested on millions of assets and polished in heavy production environments.
  • Automatable - Includes blueprint for custom editor utilities.

Code Modules: UVPacker (Editor), UVPackerLib (External)

Number of Blueprints: 1

Number of C++ Classes: 12

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: All

Documentation: https://docs.3d-plugin.com/uv-packer/unrealengine