This is an environment package made in a realistic PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
NOTE: The displacement materials are made to work at specific scales. Applying a material to a mesh of the wrong size will look broken.
To get assets made in a similar style, feel free to visit the
-Meshes (Props & Environment)
-Textures ( 1k-4k )
-Number of Materials: 10
-Material Functions: 19
-Demo Scene with setup lighting and example layout for the environment
-Direct support from the dev
-Collision: Yes (auto generated)
-LODs: No (can be generated)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Provided on profile