Basic Montage Sequence Manager

RodrigoMello - 代码插件 - 2022/11/09
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A simple c++ actor component that handles the playback of animation montage sequences

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0 - 5.1
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

This project consists of a simple c++ actor component that handles the playback of animation montage sequences. Montage sections can also be added to each combo. Since it is also network replicated, it is ideal for quickly prototyping melee combat systems for both single or multiplayer games. 

Quick Implementation Guide and Demonstration

Source Code

Example Project

Consider checking out my other marketplace system Basic Melee Combat System if you are looking for a simple, but complete, single-player melee combat system. Or Basic Multiplayer Melee Combat System if you are looking for a simple multiplayer melee combat system.

技术细节

Features:

  •  Single Actor Component
  •  Quick Implementation and Customization with Data Tables
  •  Support Animation Montage Sections
  • Network Replicated

Code Modules:

  •  BasicMontageSequenceManager [Runtime]

Number of Blueprints: 1

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: (Windows 10)

Supported Target Build Platforms: (Windows 10)

Documentation

Important/Additional Notes: Do not include animations.

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