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SHADERSOURCE - Tropical Ocean Tool

James Stone - 3月 22, 2017
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4.62颗星(总分5颗星)(116个评分)
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Water shader with crashing waves around islands and underwater effects

  • 支持的平台
  • 支持的引擎版本
    4.16 - 4.26
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Easy to use Tropical Ocean Blueprint that has crashing waves that flow up onto the shoreline, with caustics, simple water motion and Underwater effects.


Current Version 2.1 (Engine 4.23+)

V2.1 Videos:

Tropical Ocean Tool Setup - Quick Guide

v2.0 Videos:

Version 2.0 Sneak Peek!

How-To Videos


Old Version 1.3 (Engine 4.16-4.22)

Preview Videos:

youtube.com/watch?v=Dd7fqpLt-B8

youtube.com/watch?v=0Q5lTwxZ1DY


Underwater Preview:

youtube.com/watch?v=6BDITPqXWcQ


Technical Video:

youtube.com/watch?v=WeS0w3jbK24


***Monthly Unreal Engine Sponsored Content product for April 2020***

Check out James Stone's other products here.

技术细节

TWITCH

FAQ

UPDATES

DISCORD


NOTE:

Enable "Generate Mesh Distance Fields" under Lighting within your Project Settings -> Render Settings. Otherwise the water shader will not display correctly.


UPDATE V2.1 (Released) 04/21/20

Engine 4.23

  • Added Manual Wave Spawner
  • Added Follow Player (Use for Infinite Water)
  • Increased base water mesh size
  • Various small hot-fixes and additions

Engine 4.24

  • All listed above
  • Added support for new SingleLayerWater shading model. (can choose new or old) Much better on performance


v1.3 Update 11/27/2017 (Engine 4.16 - 4.22)

  • You can now edit all the material instance parameters and underwater effects within the BP_WaterShader details panel.
  • All settings within the details panel have been named to make more sense to what they are doing.


How to use: Please see the tutorial blueprints added in the 2.0 version (engine 4.23)

Drop the BP_WaterShader into your level scale to the size you wish

Toggle the spawning waves feature, add amount of islands, trace your island with the splines.

Sit back and watch as your beach comes to life with waves!