Dithering Shader

Andrew Esenin - 材质 - 2022/11/15

Customizable shader that’s used for creation of Dithering effects.

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.1
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Video (YouTube)

Playable Demo (GoogleDrive)

You can check materials in the playable demo

Documentation (GoogleDocs)


Features:

  • Material can be used for post-processing (Shading of an entire level)
  • Material can be applied to any mesh and everything behind the mesh will be shaded in the shape of its silhouette
  • Material can be used for the shading of UI elements
  • Asset includes Lit and Unlit Materials, that use fake lighting and normal maps, which work well when combined with the Dithering Effect
  • Asset includes 25 premade gradients for materials and post process material
  • Asset includes an Overview map with examples of use

技术细节

If the material is used for post-processing or is applied to a mesh, disabling antialiasing or switching it to FXAA mode should remove ghosting and flickering

(See documentation for additional information)


Contains: 

  • 5 Master Materials
  • 62 Material instance examples
  • 25 Curve Gradients
  • 2 Material Functions
  • 1 Dithering texture
  • Overview level