Lava abounds in Infinity Blade: Fire Lands, the radiant castle interior laced with unforgiving paths and dramatic props. It’s one of three environments that ship with the Infinity Blade Collection.
Lava abounds in Infinity Blade: Fire Lands, the radiant castle interior laced with unforgiving paths and dramatic props. It’s one of three environments that ship with the Infinity Blade Collection, a massive suite of content designed for high-quality mobile experiences, released to the Unreal Engine community for free! More than 7,600 assets are included in eight packs filled with characters, weapons, props, sounds, visual effects, and environments to use as you like in your Unreal Engine 4 projects.
CONTENT TERMS FAQ
Q: Can I use the Infinity Blade Collection content in other engines?
A: This content is not permitted for use in non-Unreal Engine games.
Q: What's up with that?
A: In the Marketplace Agreement, Epic is permitted to sublicense the Marketplace content pursuant to the Unreal Engine EULA. In the EULA, a Product is a product that is made using UE4 or that combines the Licensed Technology with any other software or content, regardless of how much or little of the Licensed Technology is used. Licensed Technology is defined to include Content, and Content includes Marketplace Content.
Q: In layman's terms, please...
A: In other words, using Marketplace Content makes a product a Product. These assets can only be used in Unreal Engine 4 projects, with no exceptions.
Licensed for use with the Unreal Engine only. Without a custom license you cannot use to create sequels, remasters, or otherwise emulate the original game or use the original game’s trademarks, character names, or other IP to advertise or name your game.