A full fledged solution for interaction with Instanced Static Meshes in your open worlds with multiplayer support! Easy scripting in BP's thanks to exposed functionalities. Built with UE5 World Partition system in mind.
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Instance Damage System lets you interact with instanced static meshes in an open world fashion!
Chaos minigame (recreation of Saints Row's Mayhem activity)
Destruction minigame (destroy a random instance amount of 3 randomly picked meshes)
Wanted Level example (get wanted stars depending on the amount of damage done)
*Disabled on chaos based destructibles in the example project as there's no way to reset a geometry collection to its initial state (at least yet)
Code Modules:
Number of C++ Classes: 7
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, Android