Simple inventory system. An item can occupy several slots. Items in the inventory can be rotated and disassembled into components and crafting.
From the inventory, you can interact with objects in the world (move items from the inventory to game objects).
The boxes can store items.
Integrated saving of actors and inventory.
Number of Blueprints:
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
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