Scorcher is a high quality vehicle already configured with Chaos Simulation.
**Alert, before adding this asset to your project, ensure to enable the Chaos vehicle plugin for Unreal Engine 5 and above. For unreal engine 4.27 should be enabled PhysX vehicle plugin.
**For unreal engine 4.27 and 5.0 you will need to update the control inputs inside the Vehicle blueprint.
Scorcher, a military vehicle, all meshes like body kit, lights, weapon and tailpipe was made separately for customisation. Animation blueprint for vehicle suspension already configured.
**This version includes the vehicle blueprint that add the following features:
Number of Skeletal Mesh: 3
LODs: NO
Vertex Count: 97 787
Tris Count: 115 330
Bones: 99
LODs: NO
Vertex Count: 1 159
Tris Count: 1 086
Bones: 4
LODs: NO
Vertex Count: 17 526
Tris Count: 13 574
Bones: 18
Number of Static Mesh: 6
LODs: NO
Vertex Count: 18 758
Tris Count: 14 780
LODs: NO
Vertex Count: 1 016
Tris Count: 548
LODs: NO
Vertex Count: 5 360
Tris Count: 7 582
LODs: NO
Vertex Count: 2 841
Tris Count: 2 694
LODs: NO
Vertex Count: 1 678
Tris Count: 2 436
LODs: NO
Vertex Count: 14 127
Tris Count: 11 128
Number of Materials: 8
Number of Material Instances: 25
Number of Material Functions: 2
Number of Textures: 90
Textures Size: 4096px²
Number of Animation Blueprints: 2
Number of Animations: 5
Number of Blueprints: 1
Number of Child Blueprints: 1
Content
Features
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Others: No tested
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**The product images shown are for illustration purposes only and may not be an exact representation of the product.