Dexsoft Games: 所有产品五折优惠

Universal Camera

Mathieu Jacq - 代码插件 - 2021/06/19

A flexible camera for your games!

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.1
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization.


Move around, rotate, edge scroll, screen slide, mouse drag, follow an actor, use the async traveling tasks...

You can tweak all of those tools in the camera defaults.


Enable camera lag for smooth movement and rotations.

Enable auto-positioning for the camera to adapt to the terrain height.

Quickly set the boundaries in your level.

Try the demo!


I am willing to release multiple tools to help you work with the camera, so don’t hesitate to send me feedback and suggestions on what features you want to see implemented.

You can email me at heac.unreal@gmail.com or join the Discord.


Demo

Overview Video

Documentation

Discord (update notes & discussion)

技术细节

Features:

  • Quickly Enable / Disable features during runtime
  • Control Movement / Offset / Rotation / Zoom
  • Movement & Zoom Scaling
  • Location / Offset / Rotation / Zoom Constraints / Quickly set the boundaries in your level
  • Terrain Height Adaptation
  • Edge Scrolling
  • Precise Mouse Drag
  • Rotate Around Pivot
  • Screen Sliding
  • Lag for smooth Movement / Offset / Rotation / Zoom
  • Async Traveling Functions
  • Placeholder Cameras to jump to target viewpoint
  • Follow Actor
  • Get the ideal Location and Zoom to get the focus view of an Actor depending on your Rotation
  • Save & Load
  • A ton of settings to get the behavior that you want
  • Override some of the functions to implement your own logic

Code Modules:

  •  Runtime

Number of C++ Classes: 1

Supported Development Platforms: Win64 (Ask me if you want to see more platforms).

Supported Target Build Platforms: Win64 (Ask me if you want to see more platforms).


Documentation