REAL FOOD with 40 photoscanned food models, a coffee bakery scene and 30 decoration models for advertising, film, games, architecture and VR.
REAL FOOD is a project with 40 photorealistic scanned food models, 30 decoration models and a fully equipped coffee bakery scene for advertising, film, games, architecture and VR. The baked food models are available in 6 LODs from 25.000 polygons for film, architecture or advertising down to 200 polygons for realtime use in games or VR.
The scene is prepared with light baked and supports VIRTUAL REALITY, so that you can take a walk around the bakery in VR. Please make sure that your graphics card is powerful enough (Nvidia 2060 recommended as minimum for VR).
The project also includes a full camera sequence as short and long version, similar to the above trailers. You can review the setup, change the sequence and render out a new trailer if you like.
Collision: Yes, automatically generated
Poly Count of scanned food models: From 25.000 (LOD 0) to 200 (LOD 5)
Number of Unique Meshes:
Number of Materials and Material Instances:
Number of Textures:
Texture Resolutions: mostly 4k, some 2k
Supported Development Platforms: Windows x64, VR, SteamVR
Please be aware that the Youtube trailers were rendered using RTX in 4.26 with raytraced reflections and refractions. The 4.22 version that is provided here does not have RTX enabled as this features was not available when UE4.22 itself was released and we wanted to provide compatibility for 4.22.
2021-09-20 v1.0.0 - first release